Back to Coach Hub
Session 01 · U13 & U14 · Coach Guide

Meeting
Your Mind

What your U13s and U14s experienced, the language they're using, and exactly how you keep it alive on the training pitch and on matchday.

ACE Tool The Saboteur Emotion Coaching Sideline Behaviours Training Drills
Session Overview

What happened
in the room

Four acts. Ninety minutes. By the time they left, every player had named their inner critic, acknowledged a moment of mental noise, and practised ACE under live pressure. Here's exactly what they did — so the language you use matches theirs.

ACT 1
The Elite Norm
Players were shown evidence that the best athletes in the world — Djokovic, Haaland, Richie McCaw — all experience the same mental noise: doubt, fear, self-criticism. The point was not "they overcome it." The point was: "They feel it too — and they keep playing." Mental noise is not a weakness. It is a universal experience. The only variable is what you do with it.
ACT 2
The Pink Elephant Test
Players were asked to not think about a pink elephant. It failed — every time. This demonstrated the paradox of thought suppression: trying to get rid of a thought makes it louder. The ACT approach is the opposite: notice it, name it, and keep playing. You cannot control what thoughts show up. You can control what you do next.
ACT 3
Meet Your Saboteur
Every player drew their inner critic, gave it a name, and gave it a personality — something slightly ridiculous. When the inner critic has a cartoon form and a name, it stops feeling like the truth. Players left with a Saboteur they can talk to rather than believe. The key phrase is "Thanks, mind" — an acknowledgement that doesn't argue, doesn't suppress, and doesn't obey. Know each player's Saboteur name if you can. Using it correctly in training is incredibly powerful.
ACT 4
The ACE Skill — Live
Players learned and practised ACE under pressure conditions — not just theory. Every player did at least one live rep before leaving. They chose a physical Come Back anchor (feet, breath, fingertips). They identified a personal Engage action. The session ended with the group practising ACE together from a high-pressure scenario. They left with a tool that works, not just a framework they understand.
Your Primary Tool

The ACE Tool —
Coach's Deep Dive

ACE is the five-second routine your players now use in any moment of pressure. Tap each letter to see how you reinforce it as a coach — the exact language to use and the moments to use it.

A
Acknowledge
"Thanks, mind." · "I'm noticing…" · Name the Saboteur

The player names what's happening inside — the thought, the feeling, the body signal — without fighting it or believing it automatically. In the U13/U14 session, players externalised this as their Saboteur: a cartoon inner critic with a name. "There's my Saboteur again." Once it has a name, it stops feeling like the truth and starts feeling like one voice among many.

The science: this is cognitive defusion — creating distance between the self and the thought. When a player says "I'm a terrible footballer," they're fused with that thought. When they say "My Saboteur is telling me I'm terrible," they're defused — the thought is observed rather than believed. Defused thoughts lose most of their power to dictate behaviour.

Coach Language

"What's your Saboteur saying right now?" · "Thanks, mind — now what's the next thing?" · "Sounds like there's a thought in there. Is it useful?" · When a player is visibly nervous before a match: "Remember what Haaland said? Same noise. What's your ACE?" · When a player self-critiques loudly: "That sounds like your Saboteur. What does your Engage look like right now?"

C
Come Back
Feet. One slow breath out. Feel the ball or the ground.

The player pulls attention back to the only place where they can actually play: right now. The mental time machine — replaying the mistake, projecting the next one — burns cognitive resources and fragments focus. Feet are always present. Breath is always present. The ball is present. These are the anchors.

Important: this is not about feeling calm. A player can be fully activated, even physiologically aroused, and still be present. Present and activated is an excellent place to play football from. The Come Back does not remove the adrenaline — it just ensures the player is channelling it into the pitch rather than into the mental time machine.

Coach Language

"Feet on the ground. One breath. Look at the pitch — what's actually in front of you?" · "Come back to now — the last five minutes are done." · At half time, before any tactics: "Feet on the floor. One slow breath out. Look around — we're still in this together." · After a mistake: "Done. It's gone. Come back. What's your next action?"

E
Engage
Eyes up. One specific action that fits the value. Do it.

The player chooses the next action that fits their value — not the action that fits the fear. The mind might say "hide." The value says "close down the ball." The player chooses the value. Engage must be small and specific. "I will play better" is not an engagement. "I will sprint to close the next ball into our half" is. One action. Then the next.

Watch for players who use "I'm just acknowledging" to avoid effort. ACE is not a relaxation technique — it's a performance tool. Acknowledge and Come Back exist to enable Engage. If a player is stuck, a single question returns them to the tool: "Great — what's your Engage?"

Coach Language

"What's your Engage for this moment?" · "What's the one thing that matters right now?" · "One specific action — small, controllable, right now." · If a player is stuck at Acknowledge or Come Back: "Great — what's your Engage?" That single question puts the tool back to work.

Essential Skill

Emotion Coaching —
Two Moves

The natural coaching instinct is to remove the noise — "don't worry," "just play your game," "you're fine." With your U13s and U14s, those phrases land as dismissal rather than support — and there's a biological reason for that, not just a social one. The prefrontal cortex (the part of the brain that regulates emotion and controls impulse) is still developing throughout the teenage years and doesn't fully mature until the mid-20s. This means that at 13–14, emotional reactions are genuinely more intense and harder to regulate than they appear from the outside. A mistake in a match can feel like a genuine threat to a young player's sense of self — not just a bad pass, but evidence of who they are. Dismissing that with "you're fine" doesn't calm the emotion — it just adds shame to it. The research alternative is two moves: validate, then name.

Move 1 — Validate

Acknowledge the feeling is real — not that they're right to feel it, just that it exists. Three seconds. No advice. No reframe.

"Makes sense you're frustrated." · "That would have annoyed me too." · "I'd be gutted after a game like that."

Move 2 — Name

Help them put a more accurate word on it. Many young players have a limited emotional vocabulary — angry, sad, happy, fine. The more precisely an emotion is named, the more the brain calms — UCLA psychologist Matthew Lieberman's research (2007) showed that labelling an emotion activates the prefrontal cortex and measurably reduces the threat response. Offer options; don't diagnose.

"Is that frustration, or more like embarrassment?" · "Sounds like disappointment." · "I wonder if it's less anger and more feeling let down."

The noise that's hardest to spot — and does the most damage

Emotion / StateWhat it looks like on the pitch
AnxietyHesitation on the ball, choosing the safe pass, asking to come off, pre-game silence, frequent bathroom trips.
EmbarrassmentAvoiding eye contact, head down after a mistake, hiding from the next pass, laughing it off awkwardly.
Boredom ⚠️Drifting in drills, lack of intensity, joking when the message is serious. Usually about not feeling stretched or seen — not the drill itself.
Self-criticismAudible self put-downs, harsh body language after a mistake, perfectionism, paralysis after an error.
OverwhelmTears that seem disproportionate, freezing, asking many small questions, needing things said twice.
ResentmentSelective effort, body language that closes off when a particular teammate or coach speaks, sarcasm.
Matchday

On the Sideline —
Your Own ACE

Your players are watching how you handle pressure on the sideline. If you're tight and reactive, you're teaching them that's what adults do under pressure. Your behaviour is the most powerful reinforcement of everything they learned in the session. One additional note for this age group: at 13–14, social evaluation from a trusted adult (you) carries enormous weight. A visible negative reaction to a mistake — head in hands, turning away, shouting — doesn't just correct a performance issue. It signals to a developing brain that the mistake defines them. That signal is difficult to undo. The five seconds after a mistake is your most important coaching moment.

Your Sideline ACE
A
Acknowledge — Notice your own jaw, shoulders, voice speed. Are you clenching? Getting louder? "I'm noticing I'm getting wound up." That micro-observation creates the gap you need before you speak.
C
Come Back — Plant both feet. One slow out-breath. Look at the actual football — not the parents, not the referee, not the other bench. Watch one phase of play with no commentary.
E
Engage — One observation. One player. One short message. Then back to watching. "Sam — stay tight on 9, drop two yards." The coach who shouts continuous corrections is a coach whose own ACE has stopped working.
Do This
  • Name your own noise occasionally — "I was nervous about this one" — it gives every player permission to do the same
  • Stay on the sideline when a player makes a mistake — your presence says "you're still on after that"
  • Ask "what's your value here?" instead of "come on, be more confident"
  • Validate first, analyse later — especially after a loss
  • Use the player's Saboteur name if you know it — it signals you've been paying attention
Stop Doing This
  • Yelling instructions continuously — you become noise they learn to tune out
  • Reacting visibly to mistakes — head in hands, arms up signal that mistakes are catastrophic
  • Substituting immediately after a mistake — it teaches that errors mean removal
  • "You're fine." "Don't worry about it." "Man up." — these land as dismissal, not support
  • Treating nerves and doubt as weaknesses — it undoes the acceptance work done in the session
Put It Into Practice

Training Drills —
Session 1

Workshops plant seeds. Training environments grow them. These drills are designed to reinforce the Session 1 language — Saboteur, ACE, defusion — inside normal football activity. Tap each drill to expand.

01
The Saboteur Round
Trains: noticing habit · Time cost: 2 min per session

In any technical drill — rondos, finishing, passing patterns — pause every 90 seconds and ask one player: "What's your Saboteur saying right now?" They name it. You say "Thanks, mind" back as a group. Then play resumes.

Effect: normalises the language, trains the noticing habit, reduces shame around mental noise. Total time cost: under two minutes. Within four to six sessions, players will start naming their Saboteur without being prompted.

02
Three-Word Reset
Trains: ACE sequence under pressure · Time cost: 5 sec per goal

After every goal scored or conceded in any match-play drill, the whole team stops for three seconds and says three words together: their team cue word (e.g. "next"), an emotion word (e.g. "gutted"), and a body anchor (e.g. "feet").

Trains the full ACE sequence in under five seconds. Used weekly, it becomes the team's reset reflex — firing automatically in real games without any instruction needed.

03
The Anchor Game
Trains: reset reflex · Time cost: ongoing during SSGs

Each player chooses a personal physical anchor (feet, breath, fingertips on shorts) and a cue word. During a small-sided game, you randomly call "ANCHOR" every few minutes. Every player immediately runs their anchor and cue word, then play continues.

Trains the reset reflex until it becomes automatic — the same principle as muscle memory. Within a few weeks, players will self-trigger their anchor without the call.

04
Comeback Drill — Starting Behind
Trains: acceptance under pressure · Time cost: 8 min SSG

Small-sided games starting at 0–3 down with eight minutes to play. The team losing manages the noise of being behind. The team winning manages the noise of holding on. Both are training scenarios you cannot replicate any other way.

After the game, debrief with one question: "What was your Saboteur saying at 0–3? And what did you choose to do anyway?" The learning lives in that answer.

05
Be the Bad Ref
Trains: emotional regulation · Time cost: one session

In a training game, become a deliberately inconsistent referee. Miss a clear handball. Give a phantom free kick. Add time when one team is winning. This is deliberate stress inoculation — tell the players in advance: "I'm going to be a terrible ref today. Your job is to notice what happens inside you and choose your next action."

Always brief beforehand, spread the unfairness across both teams, never target an individual, stop if someone is distressed, and always debrief afterwards. Used regularly, this builds emotional regulation faster than any speech.

For You

Your Own
Reflection

The most powerful reinforcer of Session 1 is a coach who has done the work on themselves. You cannot reinforce what you haven't felt. These mirror what your players completed — your answers stay here, on your screen.

Your Saboteur

What does your inner critic say when your coaching gets hard? Write it as you actually hear it — not how you'd like it to sound.

Your Come Back Anchor

What's your Come Back? The physical thing that pulls you back to now on the sideline. Feet? Breath? Something else?

Your Engage Pattern

When your coaching gets hard, what's the one specific action you most want to take? What does your Engage look like in the coaching context?

This Week's Commitment

One small, visible, behavioural commitment for this week. Small enough you can't talk yourself out of it. Something a camera could actually see.